(FS) Движущееся колесо обозрения в г.Арзамас

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(FS) Движущееся колесо обозрения в г.Арзамас

Сообщение #1 Sprite » 6 июня 2014, 22:21

Автор: TraniLurese


Движущееся колесо обозрения в г.Арзамас.jpg
Движущееся колесо обозрения в г.Арзамас.jpg (413.75 КБ) 566 просмотров


Код: Выделить всё

//FS Колесо обозрения
//Автор: TraniLurese
#include <a_samp>
#define mt 11000
#define mt2 3000

new wheel, objects[16];

forward wheelm();
forward wheels();
forward wheelm2();
forward wheels2();
new pol[16];
new timer1, timer2, timer3, timer4;

public OnFilterScriptInit()
{
wheel = CreateObject(4574, 0.24,657.85,27.3,0.00,0.00,287.00);
objects[0] = CreateObject(4575,0,0, -10,0,0,90,107);
objects[1] = CreateObject(4576,0,0, -10,0,0,90,107);
objects[2] = CreateObject(4577,0,0, -10,0,0,90,107);
objects[3] = CreateObject(4575,0,0, -10,0,0,90,107);
objects[4] = CreateObject(4576,0,0, -10,0,0,90,107);
objects[5] = CreateObject(4577,0,0, -10,0,0,90,107);
objects[6] = CreateObject(4575,0,0, -10,0,0,90,107);
objects[7] = CreateObject(4576,0,0, -10,0,0,90,107);
objects[8] = CreateObject(4577,0,0, -10,0,0,90,107);
objects[9] = CreateObject(4576,0,0, -10,0,0,90,107);
objects[10] = CreateObject(4575,0,0, -10,0,0,90,107);
objects[11] = CreateObject(4576,0,0, -10,0,0,90,107);
objects[12] = CreateObject(4577,0,0, -10,0,0,90,107);
objects[13] = CreateObject(4576,0,0, -10,0,0,90,107);
objects[14] = CreateObject(4575,0,0, -10,0,0,90,107);
objects[15] = CreateObject(4576,0,0, -10,0,0,90,107);

for(
new x;x<sizeof(pol);x++) pol[x] = CreateObject(19362,0,0, -10,0,0,0,0);

AttachObjectToObject(objects[0], wheel,0.0, 0.0, 13.4,0.0,0.0,107,0); //
AttachObjectToObject(objects[1], wheel,5.1, 0.0, 12.4,0.0,0.0,107,0); //
AttachObjectToObject(objects[2], wheel,9.45, 0.0, 9.5,0.0,0.0,107,0); //
AttachObjectToObject(objects[3], wheel,12.35, 0.0, 5.15,0.0,0.0,107,0); //
AttachObjectToObject(objects[4], wheel,13.35, 0.0, 0.04,0.0,0.0,107,0); //
AttachObjectToObject(objects[5], wheel,12.35, 0.0, -5.1,0.0,0.0,107,0); //
AttachObjectToObject(objects[6], wheel,9.45, 0.0, -9.4,0.0,0.0,107,0); //
AttachObjectToObject(objects[7], wheel,5.08, 0.0, -12.3,0.0,0.0,107,0); //
AttachObjectToObject(objects[8], wheel,0.0, 0.0, -13.3,0.0,0.0,107,0); //
AttachObjectToObject(objects[9], wheel,-5.14, 0.0, -12.3,0.0,0.0,107,0); //
AttachObjectToObject(objects[10/*helpgtacrmp.ru*/], wheel,-9.45, 0.0, -9.4,0.0,0.0,107,0); //
AttachObjectToObject(objects[11], wheel,-12.35, 0.0, -5.05,0.0,0.0,107,0); //
AttachObjectToObject(objects[12], wheel,-13.35, 0.0, 0.04,0.0,0.0,107,0); //
AttachObjectToObject(objects[13], wheel,-12.35, 0.0, 5.16,0.0,0.0,107,0); //
AttachObjectToObject(objects[14], wheel,-9.45, 0.0, 9.47,0.0,0.0,107,0); //
AttachObjectToObject(objects[15], wheel,-5.1, 0.0, 12.4,0.0,0.0,107,0); //

for(new i = 0; i < sizeof(pol); i++) AttachObjectToObject(pol[i],objects[i],0.0,0.0,-2.2,0.0,90.0,0,0);
for(
new x; x<16; ++x) SetObjectMaterial(pol[x], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);

timer1 = SetTimer("wheelm",mt2,false);
return 1;
}
public OnFilterScriptExit()
{
for(
new x,y;x<sizeof(objects),y<sizeof(pol);x++,y++) DestroyObject(objects[x]), DestroyObject(pol[y]), DestroyObject(wheel);
KillTimer(timer1);
KillTimer(timer2);
KillTimer(timer3);
KillTimer(timer4);
return 1;
}
public wheelm()
{
KillTimer(timer1);
new Float:RotX,Float:RotY,Float:RotZ;
GetObjectRot(wheel, RotX, RotY, RotZ);
MoveObject(wheel, 0.24,657.85,27.3+0.02, 0.003, RotX, RotY-22.5, RotZ);
timer2 = SetTimer("wheels",mt,false);
}
public wheels()
{
KillTimer(timer2);
timer3 = SetTimer("wheelm2",mt2,false);
}
public wheelm2()
{
KillTimer(timer3);
new Float:RotX,Float:RotY,Float:RotZ;
GetObjectRot(wheel, RotX, RotY, RotZ);
MoveObject(wheel, 0.24,657.85,27.3-0.02, 0.003, RotX, RotY-22.5, RotZ);
timer4 = SetTimer("wheels2",mt,false);
}
public wheels2()
{
KillTimer(timer4);
timer1 = SetTimer("wheelm",mt2,false);
}

/*pol[0] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[1] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[2] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[3] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[4] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[5] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[6] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[7] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[8] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[9] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[10] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[11] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[12] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[13] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[14] = CreateObject(19362,0,0, -10,0,0,0,0);
pol[15] = CreateObject(19362,0,0, -10,0,0,0,0);*/
/*AttachObjectToObject(pol[0], objects[0],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[1], objects[1],0.0, 0.0, -2.2,0.0,90.0,0,0);
AttachObjectToObject(pol[2], objects[2],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[3], objects[3],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[4], objects[4],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[5], objects[5],0.0, 0.0, -2.2,0.0,90.0,0,0);//
AttachObjectToObject(pol[6], objects[6],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[7], objects[7],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[8], objects[8],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[9], objects[9],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[10], objects[10],0.0, 0.0, -2.2,0.0,90.0,0,0);//
AttachObjectToObject(pol[11], objects[11],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[12], objects[12],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[13], objects[13],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[14], objects[14],0.0, 0.0, -2.2,0.0,90.0,0,0); //
AttachObjectToObject(pol[15], objects[15],0.0, 0.0, -2.2,0.0,90.0,0,0); */
/*SetObjectMaterial(pol[0], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[1], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[2], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[3], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[4], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[5], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[6], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[7], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[8], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[9], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[10], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[11], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[12], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[13], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[14], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);
SetObjectMaterial(pol[15], 0, 19341, "egg_texts", "easter_egg01", 0x000000FF);*/ 

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