Автор: Xport6050
- Скрины
- Код
Code: Select all
CreateObject(7096,2523.6001000,-1670.1999500,18.1000000,0.0000000,0.0000000,0.0000000); //object(vrockstairs) (1)
CreateObject(1956,2474.8505900,-1664.5429700,12.1855800,0.0000000,0.0000000,0.0000000); //object(turn_platerl) (1)
CreateObject(1941,2491.1999500,-1665.1999500,12.3000000,0.0000000,0.0000000,0.0000000); //object(chip_stack17) (1)
CreateObject(3749,2465.5000000,-1659.1999500,16.6000000,0.0000000,0.0000000,92.0000000); //object(clubgate01_lax) (1)
CreateObject(17051,2495.0000000,-1694.6999500,17.3000000,0.0000000,0.0000000,0.0000000); //object(cw_silo03) (1)
CreateObject(6986,2464.6999500,-1668.0999800,18.8000000,0.0000000,0.0000000,0.0000000); //object(vgngamblsign1) (1)
CreateObject(7415,2463.6999500,-1665.8000500,13.5000000,0.0000000,0.0000000,0.0000000); //object(vgswlcmsign1) (1)
CreateObject(3603,2505.1001000,-1692.5000000,17.3000000,4.0000000,0.0000000,0.0000000); //object(bevman_law2) (1)
CreateObject(1337,2479.2519500,-1654.1044900,12.8214100,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateObject(3524,2461.6999500,-1652.3000500,18.0000000,0.0000000,0.0000000,272.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,2461.8999000,-1665.1999500,18.2000000,0.0000000,0.0000000,272.0000000); //object(skullpillar01_lvs) (2)
CreateObject(3525,2496.3999000,-1686.9000200,11.4000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (1)
CreateObject(3525,2494.3000500,-1686.9000200,11.6000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (2)
CreateObject(3528,2462.8000500,-1665.6999500,24.3000000,0.0000000,0.0000000,0.0000000); //object(vgsedragon) (1)
CreateObject(3528,2462.5000000,-1652.3000500,23.0000000,0.0000000,0.0000000,0.0000000); //object(vgsedragon) (2)
CreateObject(7073,2460.1001000,-1653.0000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(vegascowboy1) (1)
CreateObject(9833,2489.3999000,-1668.5999800,24.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
CreateObject(1364,2507.1999500,-1650.0000000,13.5000000,0.0000000,0.0000000,322.0000000); //object(cj_bush_prop) (1)
CreateObject(2898,2489.3999000,-1667.1999500,12.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (1)
CreateObject(918,2496.3999000,-1686.9000200,14.0000000,0.0000000,0.0000000,0.0000000); //object(cj_flame_drum) (1)
CreateObject(918,2494.3999000,-1686.9000200,14.2000000,0.0000000,0.0000000,0.0000000); //object(cj_flame_drum) (2)
CreateObject(3461,2490.1999500,-1670.5000000,-7.1000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)