Автор: #map
- Скриншоты
- Текстуры
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RemoveBuildingForPlayer(playerid, 4961, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5033, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5055, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 4821, 1745.2031, -1882.8516, 26.1406, 0.25);
CreateDynamicObject(16089, 1811.41052, -1889.92798, 13.05397, 0.00000, 0.00000, 0.00000);
new unityground = CreateDynamicObject(4821, 1745.20313, -1882.85156, 26.14060, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(unityground, 10, 12982, "sw_apartflatx", "sw_brewbrick01", 0);
SetDynamicObjectMaterial(unityground, 5, 12982, "sw_apartflatx", "sw_brewbrick01", 0);
new unitybuilding = CreateDynamicObject(5033, 1745.20313, -1882.85156, 26.14060, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(unitybuilding, 2, 12982, "sw_apartflatx", "sw_brewbrick01", 0);
SetDynamicObjectMaterial(unitybuilding, 4, 1557, "dave_door_2b", "miragedoor1_256", 0);
SetDynamicObjectMaterial(unitybuilding, 7, 12959, "sw_library", "sw_brick05", 0);
SetDynamicObjectMaterial(unitybuilding, 5, 12959, "sw_library", "sw_brick05", 0);
SetDynamicObjectMaterial(unitybuilding, 6, 12982, "sw_apartflatx", "sw_brewbrick01", 0);
SetDynamicObjectMaterial(unitybuilding, 8, 12959, "sw_library", "sw_brick05", 0);
SetDynamicObjectMaterial(unitybuilding, 9, 3558, "comedhos1_la", "comptroof1", 0);