Завод по производству продуктов [ARP]

Description: Уроки по скриптингу
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May
Topic author, Ефрейтор
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May
Topic author, Ефрейтор
Ефрейтор
Posts: 22
Joined: 8 May 2013
With us: 11 years 3 months

#1by May » 8 May 2013, 18:11

Вырезал и изменил работу "Изготовитель продуктов".
Вырезано с мода: Corporation.



Т.к код большой и он криво становится в тему, я сделал его в .pwn файл.


Скачать: RGhost
VT

Вот обьекты:

Code: Select all

CreateDynamicObject(997,1329.19995117,290.00000000,19.00000000,0.00000000,0.00000000,66.00000000); //object(lhouse_barrier3) (1) 
CreateDynamicObject(997,1327.80004883,286.50000000,19.00000000,0.00000000,0.00000000,65.99487305); //object(lhouse_barrier3) (2) 
CreateDynamicObject(2991,1326.90002441,292.70001221,19.70000076,0.00000000,0.00000000,66.00000000); //object(imy_bbox) (1) 
CreateDynamicObject(2991,1325.19995117,289.00000000,19.70000076,0.00000000,0.00000000,65.99487305); //object(imy_bbox) (2) 
CreateDynamicObject(2935,1335.09997559,292.79998779,20.00000000,0.00000000,0.00000000,66.00000000); //object(kmb_container_yel) (1) 
CreateDynamicObject(2912,1329.30004883,293.50000000,19.00000000,0.00000000,0.00000000,337.99938965); //object(temp_crate1) (14) 
CreateDynamicObject(2912,1329.80004883,293.29998779,19.00000000,0.00000000,0.00000000,339.99938965); //object(temp_crate1) (15) 
CreateDynamicObject(2912,1329.59997559,292.70001221,19.00000000,0.00000000,0.00000000,339.99938965); //object(temp_crate1) (16) 
CreateDynamicObject(2912,1329.00000000,292.89999390,19.00000000,0.00000000,0.00000000,339.99938965); //object(temp_crate1) (17) 
CreateDynamicObject(2912,1328.50000000,293.10000610,19.00000000,0.00000000,0.00000000,339.99938965); //object(temp_crate1) (18) 
CreateDynamicObject(2912,1328.69995117,293.29998779,19.70000076,0.00000000,0.00000000,339.99938965); //object(temp_crate1) (19) 
CreateDynamicObject(2912,1329.30004883,293.10000610,19.70000076,0.00000000,0.00000000,339.99938965); //object(temp_crate1) (20) 
CreateDynamicObject(1498,1325.69995117,284.98999023,19.10000038,0.00000000,0.00000000,336.00000000); //object(gen_doorext03) (1) 
CreateDynamicObject(1498,1325.59997559,285.07000732,19.00000000,0.00000000,0.00000000,336.00000000); //object(gen_doorext03) (2) 
CreateDynamicObject(983,1342.00000000,277.70001221,19.20000076,0.00000000,0.00000000,66.00000000); //object(fenceshit3) (1)   

Местоположение - д. Монтгомери около Паломино Крик.
Скрин:

Image

Автор - Unreal


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