(FS) Уникальный спидометр

Description: Готовые решения скриптов, filterScript
Moderator: SJplayer

Layk M
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Layk M
Topic author, Прапорщик
Прапорщик
Posts: 173
Joined: 4 Jun 2013
With us: 7 years 5 months

#1by Layk » 3 Nov 2013, 20:56

(FS) Уникальный спидометр
Автор: Daddy Yankee

Описание: Новый и уникальный спидометр, выполнен очень окуратно и реалестично.

Баги: Топливная система не много багнутая на GF. Если вы даже не двигаетесь, стрелка все равно будет уменьшатся.



Код

Code: Select all

// Clock speedometer v1.0 by Daddy Yankee.
// Do NOT re-release.
#define FILTERSCRIPT
#include <a_samp>

forward CreateSpeedo(playerid);
forward DestroySpeedo(playerid);
forward CheckGas();

new PlayerText:speedo1[MAX_PLAYERS];
new PlayerText:speedo2[MAX_PLAYERS];
new PlayerText:LinesBig[MAX_PLAYERS][14];
new PlayerText:MPH[MAX_PLAYERS][14];
new PlayerText:Dots[MAX_PLAYERS][21];
new PlayerText:kmh[MAX_PLAYERS][11];
new PlayerText:MPHT[MAX_PLAYERS];
new PlayerText:kmhT[MAX_PLAYERS];
new PlayerText:LinesSmall[MAX_PLAYERS][13];
new PlayerText:Spee[MAX_PLAYERS][14];
new PlayerText:Spee2[MAX_PLAYERS][4];
new PlayerText:fuel3[MAX_PLAYERS];
new PlayerText:fuel1[MAX_PLAYERS];
new PlayerText:fuel2[MAX_PLAYERS];
new PlayerText:FuelBar[MAX_PLAYERS][7];
new PlayerText:LinesFuel[MAX_PLAYERS][8];
new PlayerText:Circles[MAX_PLAYERS][8];
new Float:oldspeed[MAX_PLAYERS];

new Gas[MAX_VEHICLES];
new checkgastimer;


public CreateSpeedo(playerid)
{
   new vehid = GetPlayerVehicleID(playerid);
   speedo2[playerid] = CreatePlayerTextDraw(playerid, 368.000000, 253.000000+35.0, "_");
   PlayerTextDrawFont(playerid, speedo2[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, speedo2[playerid], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, speedo2[playerid], 19159);
   PlayerTextDrawTextSize(playerid, speedo2[playerid], 165.0, 175.0);
   PlayerTextDrawSetPreviewRot(playerid, speedo2[playerid], 90.0, 0.0, 0.0, 0.505);
   PlayerTextDrawColor(playerid, speedo2[playerid], 0x00000055);
   speedo1[playerid] = CreatePlayerTextDraw(playerid, 368.000000, 253.000000+35.0, "_");
   PlayerTextDrawFont(playerid, speedo1[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, speedo1[playerid], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, speedo1[playerid], 19159);
   PlayerTextDrawTextSize(playerid, speedo1[playerid], 165.0, 175.0);
   PlayerTextDrawSetPreviewRot(playerid, speedo1[playerid], 90.0, 0.0, 0.0, 4.2);
   PlayerTextDrawColor(playerid, speedo1[playerid], 0x000000FF);
   PlayerTextDrawShow(playerid, speedo1[playerid]);
   PlayerTextDrawShow(playerid, speedo2[playerid]);
   Circles[playerid][0] = CreatePlayerTextDraw(playerid, 358.000000, 280.000000, "hud:radardisc");
   PlayerTextDrawFont(playerid, Circles[playerid][0], 4);
   PlayerTextDrawLetterSize(playerid, Circles[playerid][0], 0.500000, 1.000000);
   PlayerTextDrawBackgroundColor(playerid, Circles[playerid][0], 0x00000000);
   PlayerTextDrawTextSize(playerid, Circles[playerid][0], 94.0, 94.0);
   PlayerTextDrawColor(playerid, Circles[playerid][0], 0x000000FF);
   PlayerTextDrawShow(playerid, Circles[playerid][0]);
   Circles[playerid][1] = CreatePlayerTextDraw(playerid, 543.000000, 280.000000, "hud:radardisc");
   PlayerTextDrawFont(playerid, Circles[playerid][1], 4);
   PlayerTextDrawLetterSize(playerid, Circles[playerid][1], 0.500000, 1.000000);
   PlayerTextDrawBackgroundColor(playerid, Circles[playerid][1], 0x00000000);
   PlayerTextDrawTextSize(playerid, Circles[playerid][1], -94.0, 94.0);
   PlayerTextDrawColor(playerid, Circles[playerid][1], 0x000000FF);
   PlayerTextDrawShow(playerid, Circles[playerid][1]);
   Circles[playerid][2] = CreatePlayerTextDraw(playerid, 543.000000, 468.000000, "hud:radardisc");
   PlayerTextDrawFont(playerid, Circles[playerid][2], 4);
   PlayerTextDrawLetterSize(playerid, Circles[playerid][2], 0.500000, 1.000000);
   PlayerTextDrawBackgroundColor(playerid, Circles[playerid][2], 0x00000000);
   PlayerTextDrawTextSize(playerid, Circles[playerid][2], -94.0, -94.0);
   PlayerTextDrawColor(playerid, Circles[playerid][2], 0x000000FF);
   PlayerTextDrawShow(playerid, Circles[playerid][2]);
   Circles[playerid][3] = CreatePlayerTextDraw(playerid, 358.000000, 468.000000, "hud:radardisc");
   PlayerTextDrawFont(playerid, Circles[playerid][3], 4);
   PlayerTextDrawLetterSize(playerid, Circles[playerid][3], 0.500000, 1.000000);
   PlayerTextDrawBackgroundColor(playerid, Circles[playerid][3], 0x00000000);
   PlayerTextDrawTextSize(playerid, Circles[playerid][3], 94.0, -94.0);
   PlayerTextDrawColor(playerid, Circles[playerid][3], 0x000000FF);
   PlayerTextDrawShow(playerid, Circles[playerid][3]);
   if(!IsNonFuelVehicle(vehid))
   {
      Circles[playerid][4] = CreatePlayerTextDraw(playerid, 534.000000, 345.000000, "hud:radardisc");
      PlayerTextDrawFont(playerid, Circles[playerid][4], 4);
      PlayerTextDrawLetterSize(playerid, Circles[playerid][4], 0.500000, 1.000000);
      PlayerTextDrawBackgroundColor(playerid, Circles[playerid][4], 0x00000000);
      PlayerTextDrawTextSize(playerid, Circles[playerid][4], 50.0, 50.0);
      PlayerTextDrawColor(playerid, Circles[playerid][4], 0x000000FF);
      PlayerTextDrawShow(playerid, Circles[playerid][4]);
      Circles[playerid][5] = CreatePlayerTextDraw(playerid, 634.000000, 345.000000, "hud:radardisc");
      PlayerTextDrawFont(playerid, Circles[playerid][5], 4);
      PlayerTextDrawLetterSize(playerid, Circles[playerid][5], 0.500000, 1.000000);
      PlayerTextDrawBackgroundColor(playerid, Circles[playerid][6], 0x00000000);
      PlayerTextDrawTextSize(playerid, Circles[playerid][5], -50.0, 50.0);
      PlayerTextDrawColor(playerid, Circles[playerid][5], 0x000000FF);
      PlayerTextDrawShow(playerid, Circles[playerid][5]);
      Circles[playerid][6] = CreatePlayerTextDraw(playerid, 634.000000, 445.000000, "hud:radardisc");
      PlayerTextDrawFont(playerid, Circles[playerid][6], 4);
      PlayerTextDrawLetterSize(playerid, Circles[playerid][6], 0.500000, 1.000000);
      PlayerTextDrawBackgroundColor(playerid, Circles[playerid][6], 0x00000000);
      PlayerTextDrawTextSize(playerid, Circles[playerid][6], -50.0, -50.0);
      PlayerTextDrawColor(playerid, Circles[playerid][6], 0x000000FF);
      PlayerTextDrawShow(playerid, Circles[playerid][6]);
      Circles[playerid][7] = CreatePlayerTextDraw(playerid, 534.000000, 445.000000, "hud:radardisc");
      PlayerTextDrawFont(playerid, Circles[playerid][7], 4);
      PlayerTextDrawLetterSize(playerid, Circles[playerid][7], 0.500000, 1.000000);
      PlayerTextDrawBackgroundColor(playerid, Circles[playerid][7], 0x00000000);
      PlayerTextDrawTextSize(playerid, Circles[playerid][7], 50.0, -50.0);
      PlayerTextDrawColor(playerid, Circles[playerid][7], 0x000000FF);
      PlayerTextDrawShow(playerid, Circles[playerid][7]);
   }
   LinesBig[playerid][0] = CreatePlayerTextDraw(playerid, 386.700000, 382.200000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][0], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][0], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][0], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][0], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][0], 0.0, 41.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][0], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][0], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][0]);
   LinesBig[playerid][1] = CreatePlayerTextDraw(playerid, 374.400000, 358.800000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][1], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][1], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][1], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][1], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][1], 0.0, 20.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][1], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][1], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][1]);
   LinesBig[playerid][2] = CreatePlayerTextDraw(playerid, 370.500000, 332.750000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][2], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][2], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][2], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][2], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][2], 0.0, 0.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][2], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][2], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][2]);
   LinesBig[playerid][3] = CreatePlayerTextDraw(playerid, 375.000000, 306.800000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][3], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][3], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][3], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][3], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][3], 0.0, -21.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][3], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][3], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][3]);
   LinesBig[playerid][4] = CreatePlayerTextDraw(playerid, 388.200000, 283.200000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][4], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][4], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][4], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][4], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][4], 0.0, -42.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][4], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][4], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][4]);
   LinesBig[playerid][5] = CreatePlayerTextDraw(playerid, 408.900000, 265.400000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][5], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][5], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][5], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][5], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][5], 0.0, -63.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][5], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][5], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][5]);
   LinesBig[playerid][6] = CreatePlayerTextDraw(playerid, 434.900000, 256.700000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][6], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][6], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][6], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][6], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][6], 0.0, -84.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][6], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][6], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][6]);
   LinesBig[playerid][7] = CreatePlayerTextDraw(playerid, 463.000000, 258.500000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][7], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][7], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][7], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][7], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][7], 0.0, -105.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][7], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][7], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][7]);
   LinesBig[playerid][8] = CreatePlayerTextDraw(playerid, 487.300000, 271.800000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][8], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][8], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][8], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][8], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][8], 0.0, -126.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][8], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][8], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][8]);
   LinesBig[playerid][9] = CreatePlayerTextDraw(playerid, 505.000000, 292.000000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][9], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][9], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][9], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][9], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][9], 0.0, -147.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][9], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][9], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][9]);
   LinesBig[playerid][10] = CreatePlayerTextDraw(playerid, 514.700000, 316.600000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][10], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][10], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][10], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][10], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][10], 0.0, -168.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][10], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][10], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][10]);
   LinesBig[playerid][11] = CreatePlayerTextDraw(playerid, 515.200000, 343.200000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][11], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][11], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][11], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][11], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][11], 0.0, -189.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][11], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][11], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][11]);
   LinesBig[playerid][12] = CreatePlayerTextDraw(playerid, 508.500000, 368.700000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][12], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][12], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][12], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][12], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][12], 0.0, -210.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][12], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][12], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][12]);
   LinesBig[playerid][13] = CreatePlayerTextDraw(playerid, 492.500000, 390.200000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesBig[playerid][13], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesBig[playerid][13], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesBig[playerid][13], 19449);
   PlayerTextDrawTextSize(playerid, LinesBig[playerid][13], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesBig[playerid][13], 0.0, -231.0, 90.0, 1);
   PlayerTextDrawColor(playerid, LinesBig[playerid][13], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesBig[playerid][13], 1);
   PlayerTextDrawShow(playerid, LinesBig[playerid][13]);
   MPH[playerid][0] = CreatePlayerTextDraw(playerid, 396.500000, 371.700000+35.0, "10");
   PlayerTextDrawFont(playerid, MPH[playerid][0], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][0], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][0], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][0], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][0], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][0]);
   MPH[playerid][1] = CreatePlayerTextDraw(playerid, 388.700000, 353.200000+35.0, "20");
   PlayerTextDrawFont(playerid, MPH[playerid][1], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][1], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][1], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][1], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][1], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][1]);
   MPH[playerid][2] = CreatePlayerTextDraw(playerid, 385.000000, 331.800000+35.0, "30");
   PlayerTextDrawFont(playerid, MPH[playerid][2], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][2], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][2], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][2], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][2], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][2]);
   MPH[playerid][3] = CreatePlayerTextDraw(playerid, 388.000000, 309.800000+35.0, "40");
   PlayerTextDrawFont(playerid, MPH[playerid][3], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][3], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][3], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][3], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][3], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][3]);
   MPH[playerid][4] = CreatePlayerTextDraw(playerid, 399.400000, 291.000000+35.0, "50");
   PlayerTextDrawFont(playerid, MPH[playerid][4], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][4], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][4], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][4], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][4], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][4]);
   MPH[playerid][5] = CreatePlayerTextDraw(playerid, 413.400000, 276.900000+35.0, "60");
   PlayerTextDrawFont(playerid, MPH[playerid][5], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][5], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][5], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][5], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][5], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][5]);
   MPH[playerid][6] = CreatePlayerTextDraw(playerid, 435.400000, 268.000000+35.0, "70");
   PlayerTextDrawFont(playerid, MPH[playerid][6], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][6], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][6], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][6], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][6], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][6]);
   MPH[playerid][7] = CreatePlayerTextDraw(playerid, 459.400000, 270.000000+35.0, "80");
   PlayerTextDrawFont(playerid, MPH[playerid][7], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][7], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][7], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][7], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][7], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][7]);
   MPH[playerid][8] = CreatePlayerTextDraw(playerid, 478.000000, 283.000000+35.0, "90");
   PlayerTextDrawFont(playerid, MPH[playerid][8], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][8], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][8], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][8], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][8], 0.33, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][8]);
   MPH[playerid][9] = CreatePlayerTextDraw(playerid, 489.000000, 299.000000+35.0, "100");
   PlayerTextDrawFont(playerid, MPH[playerid][9], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][9], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][9], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][9], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][9], 0.27, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][9]);
   MPH[playerid][10] = CreatePlayerTextDraw(playerid, 498.300000, 317.700000+35.0, "110");
   PlayerTextDrawFont(playerid, MPH[playerid][10], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][10], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][10], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][10], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][10], 0.29, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][10]);
   MPH[playerid][11] = CreatePlayerTextDraw(playerid, 497.500000, 340.000000+35.0, "120");
   PlayerTextDrawFont(playerid, MPH[playerid][11], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][11], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][11], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][11], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][11], 0.27, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][11]);
   MPH[playerid][12] = CreatePlayerTextDraw(playerid, 491.800000, 360.000000+35.0, "130");
   PlayerTextDrawFont(playerid, MPH[playerid][12], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][12], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][12], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][12], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][12], 0.27, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][12]);
   MPH[playerid][13] = CreatePlayerTextDraw(playerid, 486.800000, 378.000000+35.0, "140");
   PlayerTextDrawFont(playerid, MPH[playerid][13], 2);
   PlayerTextDrawBackgroundColor(playerid, MPH[playerid][13], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPH[playerid][13], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPH[playerid][13], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPH[playerid][13], 0.27, 1.60);
   PlayerTextDrawShow(playerid, MPH[playerid][13]);
   MPHT[playerid] = CreatePlayerTextDraw(playerid, 438.00000, 310.500000+35.0, "MPH");
   PlayerTextDrawFont(playerid, MPHT[playerid], 2);
   PlayerTextDrawBackgroundColor(playerid, MPHT[playerid], 0x00000000);
   PlayerTextDrawTextSize(playerid, MPHT[playerid], 14.0, 14.0);
   PlayerTextDrawColor(playerid, MPHT[playerid], 0x80ff02FF);
   PlayerTextDrawLetterSize(playerid, MPHT[playerid], 0.29, 1.60);
   PlayerTextDrawShow(playerid, MPHT[playerid]);
   kmhT[playerid] = CreatePlayerTextDraw(playerid, 439.20000, 355.500000+35.0, "km/h");
   PlayerTextDrawFont(playerid, kmhT[playerid], 1);
   PlayerTextDrawBackgroundColor(playerid, kmhT[playerid], 0x00000000);
   PlayerTextDrawTextSize(playerid, kmhT[playerid], 14.0, 14.0);
   PlayerTextDrawColor(playerid, kmhT[playerid], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmhT[playerid], 0.27, 1.42);
   PlayerTextDrawShow(playerid, kmhT[playerid]);
   LinesSmall[playerid][0] = CreatePlayerTextDraw(playerid, 378.400000, 372.000000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][0], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][0], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][0], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][0], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][0], 0.0, 30.5, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][0], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][0], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][0]);
   LinesSmall[playerid][1] = CreatePlayerTextDraw(playerid, 369.600000, 346.500000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][1], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][1], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][1], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][1], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][1], 0.0, 10.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][1], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][1], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][1]);
   LinesSmall[playerid][2] = CreatePlayerTextDraw(playerid, 369.700000, 319.500000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][2], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][2], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][2], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][2], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][2], 0.0, -11.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][2], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][2], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][2]);
   LinesSmall[playerid][3] = CreatePlayerTextDraw(playerid, 378.800000, 294.100000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][3], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][3], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][3], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][3], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][3], 0.0, -32.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][3], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][3], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][3]);
   LinesSmall[playerid][4] = CreatePlayerTextDraw(playerid, 396.700000, 272.000000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][4], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][4], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][4], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][4], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][4], 0.0, -53.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][4], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][4], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][4]);
   LinesSmall[playerid][5] = CreatePlayerTextDraw(playerid, 420.700000, 257.700000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][5], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][5], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][5], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][5], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][5], 0.0, -74.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][5], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][5], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][5]);
   LinesSmall[playerid][6] = CreatePlayerTextDraw(playerid, 449.000000, 254.300000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][6], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][6], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][6], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][6], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][6], 0.0, -95.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][6], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][6], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][6]);
   LinesSmall[playerid][7] = CreatePlayerTextDraw(playerid, 476.500000, 262.200000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][7], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][7], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][7], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][7], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][7], 0.0, -116.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][7], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][7], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][7]);
   LinesSmall[playerid][8] = CreatePlayerTextDraw(playerid, 498.500000, 279.700000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][8], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][8], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][8], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][8], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][8], 0.0, -137.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][8], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][8], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][8]);
   LinesSmall[playerid][9] = CreatePlayerTextDraw(playerid, 513.000000, 303.200000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][9], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][9], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][9], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][9], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][9], 0.0, -158.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][9], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][9], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][9]);
   LinesSmall[playerid][10] = CreatePlayerTextDraw(playerid, 518.000000, 329.700000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][10], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][10], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][10], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][10], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][10], 0.0, -179.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][10], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][10], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][10]);
   LinesSmall[playerid][11] = CreatePlayerTextDraw(playerid, 514.800000, 356.500000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][11], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][11], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][11], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][11], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][11], 0.0, -200.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][11], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][11], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][11]);
   LinesSmall[playerid][12] = CreatePlayerTextDraw(playerid, 503.000000, 381.000000+35.0, "_");
   PlayerTextDrawFont(playerid, LinesSmall[playerid][12], TEXT_DRAW_FONT_MODEL_PREVIEW);
   PlayerTextDrawBackgroundColor(playerid, LinesSmall[playerid][12], 0x00000000);
   PlayerTextDrawSetPreviewModel(playerid, LinesSmall[playerid][12], 19449);
   PlayerTextDrawTextSize(playerid, LinesSmall[playerid][12], 14.0, 14.0);
   PlayerTextDrawSetPreviewRot(playerid, LinesSmall[playerid][12], 0.0, -221.0, 90.0, 1.5);
   PlayerTextDrawColor(playerid, LinesSmall[playerid][12], 0x80ff02FF);
   PlayerTextDrawAlignment(playerid, LinesSmall[playerid][12], 1);
   PlayerTextDrawShow(playerid, LinesSmall[playerid][12]);
   Dots[playerid][0] = CreatePlayerTextDraw(playerid, 412.40000, 356.300000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][0], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][0], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][0], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][0], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][0]);
   Dots[playerid][1] = CreatePlayerTextDraw(playerid, 407.300000, 347.500000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][1], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][1], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][1], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][1], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][1]);
   Dots[playerid][2] = CreatePlayerTextDraw(playerid, 404.600000, 337.400000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][2], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][2], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][2], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][2], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][2]);
   Dots[playerid][3] = CreatePlayerTextDraw(playerid, 404.000000, 327.400000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][3], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][3], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][3], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][3], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][3]);
   Dots[playerid][4] = CreatePlayerTextDraw(playerid, 405.500000, 317.450000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][4], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][4], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][4], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][4], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][4]);
   Dots[playerid][5] = CreatePlayerTextDraw(playerid, 409.400000, 308.200000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][5], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][5], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][5], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][5], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][5]);
   Dots[playerid][6] = CreatePlayerTextDraw(playerid, 415.000000, 299.750000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][6], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][6], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][6], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][6], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][6]);
   Dots[playerid][7] = CreatePlayerTextDraw(playerid, 421.000000, 291.000000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][7], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][7], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][7], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][7], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][7]);
   Dots[playerid][8] = CreatePlayerTextDraw(playerid, 429.600000, 283.800000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][8], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][8], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][8], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][8], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][8]);
   Dots[playerid][9] = CreatePlayerTextDraw(playerid, 440.200000, 280.200000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][9], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][9], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][9], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][9], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][9]);
   Dots[playerid][10] = CreatePlayerTextDraw(playerid, 451.400000, 279.900000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][10], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][10], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][10], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][10], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][10]);
   Dots[playerid][11] = CreatePlayerTextDraw(playerid, 462.600000, 281.500000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][11], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][11], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][11], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][11], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][11]);
   Dots[playerid][12] = CreatePlayerTextDraw(playerid, 473.000000, 286.000000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][12], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][12], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][12], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][12], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][12]);
   Dots[playerid][13] = CreatePlayerTextDraw(playerid, 480.400000, 294.000000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][13], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][13], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][13], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][13], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][13]);
   Dots[playerid][14] = CreatePlayerTextDraw(playerid, 485.500000, 303.500000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][14], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][14], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][14], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][14], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][14]);
   Dots[playerid][15] = CreatePlayerTextDraw(playerid, 490.800000, 312.200000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][15], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][15], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][15], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][15], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][15]);
   Dots[playerid][16] = CreatePlayerTextDraw(playerid, 493.100000, 322.200000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][16], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][16], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][16], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][16], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][16]);
   Dots[playerid][17] = CreatePlayerTextDraw(playerid, 494.000000, 332.300000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][17], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][17], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][17], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][17], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][17]);
   Dots[playerid][18] = CreatePlayerTextDraw(playerid, 492.000000, 342.400000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][18], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][18], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][18], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][18], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][18]);
   Dots[playerid][19] = CreatePlayerTextDraw(playerid, 488.300000, 351.700000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][19], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][19], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][19], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][19], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][19]);
   Dots[playerid][20] = CreatePlayerTextDraw(playerid, 482.300000, 360.000000+35.0, ".");
   PlayerTextDrawFont(playerid, Dots[playerid][20], 1);
   PlayerTextDrawBackgroundColor(playerid, Dots[playerid][20], 0x00000000);
   PlayerTextDrawColor(playerid, Dots[playerid][20], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, Dots[playerid][20], 0.33, 1.60);
   PlayerTextDrawShow(playerid, Dots[playerid][20]);
   kmh[playerid][0] = CreatePlayerTextDraw(playerid, 414.300000, 358.000000+35.0, "20");
   PlayerTextDrawFont(playerid, kmh[playerid][0], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][0], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][0], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][0], 0.21, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][0]);
   kmh[playerid][1] = CreatePlayerTextDraw(playerid, 408.600000, 342.000000+35.0, "40");
   PlayerTextDrawFont(playerid, kmh[playerid][1], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][1], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][1], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][1], 0.21, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][1]);
   kmh[playerid][2] = CreatePlayerTextDraw(playerid, 409.000000, 324.000000+35.0, "60");
   PlayerTextDrawFont(playerid, kmh[playerid][2], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][2], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][2], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][2], 0.21, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][2]);
   kmh[playerid][3] = CreatePlayerTextDraw(playerid, 417.600000, 309.600000+35.0, "80");
   PlayerTextDrawFont(playerid, kmh[playerid][3], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][3], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][3], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][3], 0.21, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][3]);
   kmh[playerid][4] = CreatePlayerTextDraw(playerid, 426.400000, 294.900000+35.0, "100");
   PlayerTextDrawFont(playerid, kmh[playerid][4], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][4], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][4], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][4], 0.18, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][4]);
   kmh[playerid][5] = CreatePlayerTextDraw(playerid, 447.500000, 291.400000+35.0, "120");
   PlayerTextDrawFont(playerid, kmh[playerid][5], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][5], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][5], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][5], 0.18, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][5]);
   kmh[playerid][6] = CreatePlayerTextDraw(playerid, 464.500000, 297.000000+35.0, "140");
   PlayerTextDrawFont(playerid, kmh[playerid][6], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][6], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][6], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][6], 0.18, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][6]);
   kmh[playerid][7] = CreatePlayerTextDraw(playerid, 474.000000, 311.700000+35.0, "160");
   PlayerTextDrawFont(playerid, kmh[playerid][7], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][7], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][7], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][7], 0.18, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][7]);
   kmh[playerid][8] = CreatePlayerTextDraw(playerid, 481.200000, 328.300000+35.0, "180");
   PlayerTextDrawFont(playerid, kmh[playerid][8], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][8], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][8], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][8], 0.18, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][8]);
   kmh[playerid][9] = CreatePlayerTextDraw(playerid, 477.800000, 347.200000+35.0, "200");
   PlayerTextDrawFont(playerid, kmh[playerid][9], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][9], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][9], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][9], 0.18, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][9]);
   kmh[playerid][10] = CreatePlayerTextDraw(playerid, 468.700000, 364.400000+35.0, "220");
   PlayerTextDrawFont(playerid, kmh[playerid][10], 2);
   PlayerTextDrawBackgroundColor(playerid, kmh[playerid][10], 0x00000000);
   PlayerTextDrawColor(playerid, kmh[playerid][10], 0xFFFFFFFF);
   PlayerTextDrawLetterSize(playerid, kmh[playerid][10], 0.18, 0.98);
   PlayerTextDrawShow(playerid, kmh[playerid][10]);
   new Float:rotation = 319;
   for(new q = 13; q >= 0; q--)
   {
      new Float:Pos[14][2];
        RotationXY(446.6, 358+35.0, Pos[q][0], Pos[q][1], rotation, (q + 1) * 5);
        if(q == 0)
        {
           Spee[playerid][q] = CreatePlayerTextDraw(playerid, Pos[q][0], Pos[q][1], "~l~.");
        }
        else
        {
           Spee[playerid][q] = CreatePlayerTextDraw(playerid, Pos[q][0], Pos[q][1], ".");
      }
      if(q > 0) { PlayerTextDrawColor(playerid, Spee[playerid][q], 0x8B0000FF); }
      if(q==1)
      {
         PlayerTextDrawBackgroundColor(playerid, Spee[playerid][q], 0x8B0000FF);
         PlayerTextDrawSetOutline(playerid, Spee[playerid][q], 1);
      }
      else if(q==0)
      {
         PlayerTextDrawBackgroundColor(playerid, Spee[playerid][q], 0x000000FF);
         PlayerTextDrawSetOutline(playerid, Spee[playerid][q], 1);
      }
      else
      {
         PlayerTextDrawBackgroundColor(playerid, Spee[playerid][q], 0x00000000);
      }
      PlayerTextDrawLetterSize(playerid, Spee[playerid][q], 0.73, -2.60);
      PlayerTextDrawShow(playerid, Spee[playerid][q]);
   }

   new Float:rotation2 = rotation - 180;
   for(new y; y < 4; y++)
   {
      new Float:Pos1[4][2];
        RotationXY(446.6, 358+35.0, Pos1[y][0], Pos1[y][1], rotation2, (y + 1) * 5);
        Spee2[playerid][y] = CreatePlayerTextDraw(playerid, Pos1[y][0], Pos1[y][1], "~l~.");
      PlayerTextDrawBackgroundColor(playerid, Spee2[playerid][y], 0x000000FF);
      PlayerTextDrawLetterSize(playerid, Spee2[playerid][y], 0.73, -2.60);
      PlayerTextDrawColor(playerid, Spee2[playerid][y], 0x000000FF);
      PlayerTextDrawSetOutline(playerid, Spee2[playerid][y], 1);
      PlayerTextDrawShow(playerid, Spee2[playerid][y]);
   }
   // Fuel
   if(!IsNonFuelVehicle(vehid))
   {
      fuel3[playerid] = CreatePlayerTextDraw(playerid, 538.000000, 347.000000, "_");
      PlayerTextDrawFont(playerid, fuel3[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
      PlayerTextDrawBackgroundColor(playerid, fuel3[playerid], 0x00000000);
      PlayerTextDrawSetPreviewModel(playerid, fuel3[playerid], 19159);
      PlayerTextDrawTextSize(playerid, fuel3[playerid], 95.0, 95.0);
      PlayerTextDrawSetPreviewRot(playerid, fuel3[playerid], 90.0, 0.0, 0.0, 0.503);
      PlayerTextDrawColor(playerid, fuel3[playerid], 0x00000055);
      PlayerTextDrawShow(playerid, fuel3[playerid]);
      fuel2[playerid] = CreatePlayerTextDraw(playerid, 538.000000-20.0, 347.000000, "_");
      PlayerTextDrawFont(playerid, fuel2[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
      PlayerTextDrawBackgroundColor(playerid, fuel2[playerid], 0x00000000);
      PlayerTextDrawSetPreviewModel(playerid, fuel2[playerid], 19159);
      PlayerTextDrawTextSize(playerid, fuel2[playerid], 95.0, 95.0);
      PlayerTextDrawSetPreviewRot(playerid, fuel2[playerid], 90.0, 0.0, 0.0, 4.0);
      PlayerTextDrawColor(playerid, fuel2[playerid], 0x000000FF);
      PlayerTextDrawShow(playerid, fuel2[playerid]);
      fuel1[playerid] = CreatePlayerTextDraw(playerid, 581.8-20.0, 377.3+35.0, ".");
      PlayerTextDrawBackgroundColor(playerid, fuel1[playerid], 0x00000000);
      PlayerTextDrawLetterSize(playerid, fuel1[playerid], 0.73, -2.60);
      PlayerTextDrawColor(playerid, fuel1[playerid], 0x8B0000FF);
      PlayerTextDrawShow(playerid, fuel1[playerid]);
      LinesFuel[playerid][0] = CreatePlayerTextDraw(playerid, 610.700000-20.0, 352.6+35.0, "_");
      PlayerTextDrawFont(playerid, LinesFuel[playerid][0], TEXT_DRAW_FONT_MODEL_PREVIEW);
      PlayerTextDrawBackgroundColor(playerid, LinesFuel[playerid][0], 0x00000000);
      PlayerTextDrawSetPreviewModel(playerid, LinesFuel[playerid][0], 19449);
      PlayerTextDrawTextSize(playerid, LinesFuel[playerid][0], 14.0, 14.0);
      PlayerTextDrawSetPreviewRot(playerid, LinesFuel[playerid][0], 0.0, 0.0, 90.0, 1);
      PlayerTextDrawColor(playerid, LinesFuel[playerid][0], 0xFFFFFFFF);
      PlayerTextDrawAlignment(playerid, LinesFuel[playerid][0], 1);
      PlayerTextDrawShow(playerid, LinesFuel[playerid][0]);
      LinesFuel[playerid][1] = CreatePlayerTextDraw(playerid,589.600000-20.0, 382.5+35.0, "_");
      PlayerTextDrawFont(playerid, LinesFuel[playerid][1], TEXT_DRAW_FONT_MODEL_PREVIEW);
      PlayerTextDrawBackgroundColor(playerid, LinesFuel[playerid][1], 0x00000000);
      PlayerTextDrawSetPreviewModel(playerid, LinesFuel[playerid][1], 19449);
      PlayerTextDrawTextSize(playerid, LinesFuel[playerid][1], 14.0, 14.0);
      PlayerTextDrawSetPreviewRot(playerid, LinesFuel[playerid][1], 0.0, -70.0, 90.0, 1);
      PlayerTextDrawColor(playerid, LinesFuel[playerid][1], 0xFFFFFFFF);
      PlayerTextDrawAlignment(playerid, LinesFuel[playerid][1], 1);
      PlayerTextDrawShow(playerid, LinesFuel[playerid][1]);
      LinesFuel[playerid][2] = CreatePlayerTextDraw(playerid,589.600000-20.0, 322.7+35.0, "_");
      PlayerTextDrawFont(playerid, LinesFuel[playerid][2], TEXT_DRAW_FONT_MODEL_PREVIEW);
      PlayerTextDrawBackgroundColor(playerid, LinesFuel[playerid][2], 0x00000000);
      PlayerTextDrawSetPreviewModel(playerid, LinesFuel[playerid][2], 19449);
      PlayerTextDrawTextSize(playerid, LinesFuel[playerid][2], 14.0, 14.0);
      PlayerTextDrawSetPreviewRot(playerid, LinesFuel[playerid][2], 0.0, 70.0, 90.0, 1);
      PlayerTextDrawColor(playerid, LinesFuel[playerid][2], 0xFFFFFFFF);
      PlayerTextDrawAlignment(playerid, LinesFuel[playerid][2], 1);
      PlayerTextDrawShow(playerid, LinesFuel[playerid][2]);
      LinesFuel[playerid][3] = CreatePlayerTextDraw(playerid,606.500000-20.0, 333.3+35.0, "_");
      PlayerTextDrawFont(playerid, LinesFuel[playerid][3], TEXT_DRAW_FONT_MODEL_PREVIEW);
      PlayerTextDrawBackgroundColor(playerid, LinesFuel[playerid][3], 0x00000000);
      PlayerTextDrawSetPreviewModel(playerid, LinesFuel[playerid][3], 19449);
      PlayerTextDrawTextSize(playerid, LinesFuel[playerid][3], 14.0, 14.0);
      PlayerTextDrawSetPreviewRot(playerid, LinesFuel[playerid][3], 0.0, 35.0, 90.0, 1.5);
      PlayerTextDrawColor(playerid, LinesFuel[playerid][3], 0xFFFFFFFF);
      PlayerTextDrawAlignment(playerid, LinesFuel[playerid][3], 1);
      PlayerTextDrawShow(playerid, LinesFuel[playerid][3]);
      LinesFuel[playerid][4] = CreatePlayerTextDraw(playerid,606.500000-20.0, 371.9+35.0, "_");
      PlayerTextDrawFont(playerid, LinesFuel[playerid][4], TEXT_DRAW_FONT_MODEL_PREVIEW);
      PlayerTextDrawBackgroundColor(playerid, LinesFuel[playerid][4], 0x00000000);
      PlayerTextDrawSetPreviewModel(playerid, LinesFuel[playerid][4], 19449);
      PlayerTextDrawTextSize(playerid, LinesFuel[playerid][4], 14.0, 14.0);
      PlayerTextDrawSetPreviewRot(playerid, LinesFuel[playerid][4], 0.0, -35.0, 90.0, 1.5);
      PlayerTextDrawColor(playerid, LinesFuel[playerid][4], 0xFFFFFFFF);
      PlayerTextDrawAlignment(playerid, LinesFuel[playerid][4], 1);
      PlayerTextDrawShow(playerid, LinesFuel[playerid][4]);
      LinesFuel[playerid][5] = CreatePlayerTextDraw(playerid, 594.000000-20.0, 352.0+35.0, "_");
      PlayerTextDrawFont(playerid, LinesFuel[playerid][5], TEXT_DRAW_FONT_MODEL_PREVIEW);
      PlayerTextDrawBackgroundColor(playerid, LinesFuel[playerid][5], 0x00000000);
      PlayerTextDrawSetPreviewModel(playerid, LinesFuel[playerid][5], 1650);
      PlayerTextDrawTextSize(playerid, LinesFuel[playerid][5], 14.0, 14.0);
      PlayerTextDrawSetPreviewRot(playerid, LinesFuel[playerid][5], 0.0, 0.0, 0.0, 0.7);
      PlayerTextDrawColor(playerid, LinesFuel[playerid][5], 0xFFFFFFFF);
      PlayerTextDrawAlignment(playerid, LinesFuel[playerid][5], 1);
      PlayerTextDrawShow(playerid, LinesFuel[playerid][5]);
      LinesFuel[playerid][6] = CreatePlayerTextDraw(playerid, 586.000000-20.0, 383.0+35.0, "E");
      PlayerTextDrawFont(playerid, LinesFuel[playerid][6], 1);
      PlayerTextDrawBackgroundColor(playerid, LinesFuel[playerid][6], 0x00000000);
      PlayerTextDrawColor(playerid, LinesFuel[playerid][6], 0xFFFFFFFF);
      PlayerTextDrawAlignment(playerid, LinesFuel[playerid][6], 1);
        PlayerTextDrawLetterSize(playerid, LinesFuel[playerid][6], 0.26, 1.52);
      PlayerTextDrawShow(playerid, LinesFuel[playerid][6]);
      LinesFuel[playerid][7] = CreatePlayerTextDraw(playerid, 586.000000-20.0, 321.7+35.0, "F");
      PlayerTextDrawFont(playerid, LinesFuel[playerid][7], 1);
      PlayerTextDrawBackgroundColor(playerid, LinesFuel[playerid][7], 0x00000000);
      PlayerTextDrawColor(playerid, LinesFuel[playerid][7], 0xFFFFFFFF);
      PlayerTextDrawAlignment(playerid, LinesFuel[playerid][7], 1);
        PlayerTextDrawLetterSize(playerid, LinesFuel[playerid][7], 0.26, 1.52);
      PlayerTextDrawShow(playerid, LinesFuel[playerid][7]);
        new Float:Frotation = 160 - ((100-Gas[GetPlayerVehicleID(playerid)])*1.4);
        if(Gas[GetPlayerVehicleID(playerid)] > 100) { Frotation = 160; }
        if(Gas[GetPlayerVehicleID(playerid)] < 0) { Frotation = 20; }
      for(new p; p < 7; p++)
      {
         new Float:FPos[7][2];
           RotationXY(581.8-20.0, 377.3+35.0, FPos[p][0], FPos[p][1], Frotation, (p + 1) * 5);
           FuelBar[playerid][p] = CreatePlayerTextDraw(playerid, FPos[p][0], FPos[p][1], ".");
         PlayerTextDrawBackgroundColor(playerid, FuelBar[playerid][p], 0x00000000);
           PlayerTextDrawLetterSize(playerid, FuelBar[playerid][p], 0.73, -2.60);
         PlayerTextDrawColor(playerid, FuelBar[playerid][p], 0x8B0000FF);
         PlayerTextDrawShow(playerid, FuelBar[playerid][p]);
      }
   }
}

public DestroySpeedo(playerid)
{
   PlayerTextDrawDestroy(playerid, speedo1[playerid]);
   PlayerTextDrawDestroy(playerid, speedo2[playerid]);
   PlayerTextDrawDestroy(playerid, MPHT[playerid]);
   PlayerTextDrawDestroy(playerid, kmhT[playerid]);
   PlayerTextDrawDestroy(playerid, fuel3[playerid]);
   PlayerTextDrawDestroy(playerid, fuel1[playerid]);
   PlayerTextDrawDestroy(playerid, fuel2[playerid]);
   for(new z; z < 21; z++)
   {
       if(z<11) { PlayerTextDrawDestroy(playerid, kmh[playerid][z]); }
       PlayerTextDrawDestroy(playerid, Dots[playerid][z]);
   }
   for(new z; z < 14; z++)
   {
      PlayerTextDrawDestroy(playerid, Spee[playerid][z]);
      PlayerTextDrawDestroy(playerid, LinesBig[playerid][z]);
      PlayerTextDrawDestroy(playerid, MPH[playerid][z]);
      if(z < 13) { PlayerTextDrawDestroy(playerid, LinesSmall[playerid][z]); }
      if(z<7) { PlayerTextDrawDestroy(playerid, FuelBar[playerid][z]); }
      if(z<8) { PlayerTextDrawDestroy(playerid, LinesFuel[playerid][z]); PlayerTextDrawDestroy(playerid, Circles[playerid][z]); }
   }
   for(new z; z < 4; z++)
   {
      PlayerTextDrawDestroy(playerid, Spee2[playerid][z]);
   }
}

public CheckGas()
{
    for(new i = 1; i<2000; i++)
   {
      new engine,lights,alarm,doors,bonnet,boot,objective;
       GetVehicleParamsEx(i,engine,lights,alarm,doors,bonnet,boot,objective);
       if (engine == 1 && !IsNonFuelVehicle(i))
       {
           if(Gas[i] >= 1)
            {
             Gas[i]--;
            }
            else {
            SetVehicleParamsEx(i,0,lights,alarm,doors,bonnet,boot,objective);
          }
           if(Gas[i] > 100)
            {
                 Gas[i] = 100;
            }
         for(new y; y<MAX_PLAYERS; y++)
         {
             if(IsPlayerConnected(y))
                {
                    if(IsPlayerInAnyVehicle(y) && GetPlayerVehicleID(y) == i)
                    {
                        if(GetPlayerVehicleSeat(y) == 0 || GetPlayerVehicleSeat(y) == 1)
                        {
                       new Float:Frotation = 160 - ((100-Gas[i])*1.4);
                       if(Gas[i] > 100) { Frotation = 160; }
                       if(Gas[i] < 0) { Frotation = 20; }
                     for(new p; p < 7; p++)
                     {
                         PlayerTextDrawDestroy(y, FuelBar[y][p]);
                        new Float:FPos[7][2];
                          RotationXY(581.8-20.0, 377.3+35.0, FPos[p][0], FPos[p][1], Frotation, (p + 1) * 5);
                          FuelBar[y][p] = CreatePlayerTextDraw(y, FPos[p][0], FPos[p][1], ".");
                        PlayerTextDrawBackgroundColor(y, FuelBar[y][p], 0x00000000);
                          PlayerTextDrawLetterSize(y, FuelBar[y][p], 0.73, -2.60);
                        PlayerTextDrawColor(y, FuelBar[y][p], 0x8B0000FF);
                        PlayerTextDrawShow(y, FuelBar[y][p]);
                     }
                     if(Gas[i] <= 10) { PlayerPlaySound(y, 1085, 0.0, 0.0, 0.0); }
                        }
                    }
            }
         }
       }
   }
   return 1;
}

stock Float:GetSpeed(playerid)
{
   new Float:p[3];
   GetVehicleVelocity(GetPlayerVehicleID(playerid),p[0],p[1],p[2]);
   new Float:speed = (150.0*(p[0]*p[0]+p[1]*p[1])) / 1.61;
    return speed;
}

stock RotationXY(Float:StartPosX, Float:StartPosY, &Float:NewX, &Float:NewY, Float:rotation, Float:dist)
{
    NewX = StartPosX + (dist * floatsin(rotation, degrees));
    NewY = StartPosY + (dist * floatcos(rotation, degrees));
}

stock IsNonFuelVehicle(vehicleid)
{
    switch(GetVehicleModel(vehicleid))
    {
        case 592,577,511,512,593,520,553,476,519,460,513,548,
      417,488,563,447,509,481,510,472,595,
      484,430: return 1;
    }
    return 0;
}

public OnFilterScriptInit()
{
   for(new i = 0; i < MAX_VEHICLES; i++)
   {
      Gas[i] = 100;
   }
   checkgastimer = SetTimer("CheckGas", 45000, 1);
   print("** Speedometer by Daddy Yankee **");
   return 1;
}

public OnFilterScriptExit()
{
   for(new i; i<MAX_PLAYERS; i++)
   {
      if(IsPlayerConnected(i))
      {
         if(IsPlayerInAnyVehicle(i))
         {
             DestroySpeedo(i);
            oldspeed[i] = 0;
         }
      }
   }
   KillTimer(checkgastimer);
   print("** Speedometer by Daddy Yankee **");
   return 1;
}

public OnPlayerConnect(playerid)
{
   oldspeed[playerid] = 0;
}

public OnPlayerUpdate(playerid)
{
   if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER || GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
    {
       if(GetPlayerVehicleSeat(playerid) == 0 || GetPlayerVehicleSeat(playerid) == 1)
       {
          new vehid = GetPlayerVehicleID(playerid);
          if(GetVehicleModel(vehid) != 481 && GetVehicleModel(vehid) != 509 && GetVehicleModel(vehid) != 510)
           {
              if(oldspeed[playerid] != GetSpeed(playerid))
              {
               new Float:rotation;
               if(GetSpeed(playerid) >= 0 && GetSpeed(playerid) < 10)
               {
                   rotation = 319 - (GetSpeed(playerid) * 0.8);
               }
               else if(GetSpeed(playerid) >= 10 && GetSpeed(playerid) <= 140)
               {
                  rotation = 311 - ((GetSpeed(playerid) - 10) * 2.076923);
               }
               else
               {
                   rotation = 41;
               }
               for(new q = 13; q >= 0; q--)
               {
                   PlayerTextDrawDestroy(playerid, Spee[playerid][q]);
                  new Float:Pos[14][2];
                    RotationXY(446.6, 358+35.0, Pos[q][0], Pos[q][1], rotation, (q + 1) * 5);
                    if(q == 0)
                    {
                       Spee[playerid][q] = CreatePlayerTextDraw(playerid, Pos[q][0], Pos[q][1], "~l~.");
                  }
                  else
                  {
                       Spee[playerid][q] = CreatePlayerTextDraw(playerid, Pos[q][0], Pos[q][1], ".");
                  }
                    if(q > 0) { PlayerTextDrawColor(playerid, Spee[playerid][q], 0x8B0000FF); }
                  if(q==1)
                  {
                     PlayerTextDrawBackgroundColor(playerid, Spee[playerid][q], 0x8B0000FF);
                     PlayerTextDrawSetOutline(playerid, Spee[playerid][q], 1);
                  }
                  else if(q==0)
                  {
                     PlayerTextDrawBackgroundColor(playerid, Spee[playerid][q], 0x000000FF);
                     PlayerTextDrawSetOutline(playerid, Spee[playerid][q], 1);
                  }
                  else
                  {
                     PlayerTextDrawBackgroundColor(playerid, Spee[playerid][q], 0x00000000);
                  }
                    PlayerTextDrawLetterSize(playerid, Spee[playerid][q], 0.73, -2.60);
                  PlayerTextDrawShow(playerid, Spee[playerid][q]);
               }

               new Float:rotation2 = rotation - 180;
               for(new x; x < 4; x++)
               {
                   PlayerTextDrawDestroy(playerid, Spee2[playerid][x]);
                  new Float:Pos1[4][2];
                    RotationXY(446.6, 358+35.0, Pos1[x][0], Pos1[x][1], rotation2, (x + 1) * 5);
                    Spee2[playerid][x] = CreatePlayerTextDraw(playerid, Pos1[x][0], Pos1[x][1], "~l~.");
                  PlayerTextDrawBackgroundColor(playerid, Spee2[playerid][x], 0x000000FF);
                    PlayerTextDrawLetterSize(playerid, Spee2[playerid][x], 0.73, -2.60);
                  PlayerTextDrawColor(playerid, Spee2[playerid][x], 0x000000FF);
                  PlayerTextDrawSetOutline(playerid, Spee2[playerid][x], 1);
                  PlayerTextDrawShow(playerid, Spee2[playerid][x]);
               }
               oldspeed[playerid] = GetSpeed(playerid);
            }
         }
      }
   }
   return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
   if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER || GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
    {
        new vehid = GetPlayerVehicleID(playerid);
      if(GetVehicleModel(vehid) != 481 && GetVehicleModel(vehid) != 509 && GetVehicleModel(vehid) != 510)
      {
          if(GetPlayerVehicleSeat(playerid) == 0 || GetPlayerVehicleSeat(playerid) == 1)
          {
            CreateSpeedo(playerid);
         }
      }
   }
   if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER)
   {
      DestroySpeedo(playerid);
      oldspeed[playerid] = 0;
   }
   return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
   DestroySpeedo(playerid);
   return 1;
}

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